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This is a list of the missions that Alan Tracy took part in.

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Sun ProbeEdit

Thunderbird 3, with Alan, Scott and Tin-Tin on board, is launched into space in a attempt to reach the Sun Probe rocket. Alan's first attempt to reach the probe with the safety beam fails and he and Scott realize that Thunderbird 3 must go much closer to the sun than originally planned. This beam succeeds in activating the Probe's retros and enables it to move away from the Sun, but Thunderbird 3's retros now fail. Brains realizes that he can jam Thunderbird 3's safety beam signal with the mobile Transmitter Truck, but this requires a complex calculation by the prototype robot Braman.

Vault of DeathEdit

Alan travels with Virgil on board Thunderbird 2, when Lambert is trapped inside the Bank of England's vault

Operation Crash DiveEdit

Move - And You're DeadEdit

Main article: Trapped On A Bridge

The Perils Of PenelopeEdit

Virgil Tracy, Gordon Tracy and Alan arrive at Anderbad in Thunderbird 2, meeting up with Parker in FAB 1. Realizing that Lady Penelope has gone missing, Virgil and Gordon set off into the tunnel on the Monobrake. As the Anderbad Express approaches, the brothers discover Godber's hideout. A gunfight ensues, but the control panel in the sub-station is destroyed and the train cannot be stopped. Virgil shoots the rope which holds Penelope in place and she falls out of the path of the train as it comes hurtling through the tunnel. Alan waits by Thunderbird 2 with Parker, watching the tunnel entrance for their return.

A Night in ParisEdit

After another successful mission, Alan joined Lady Penelope and Sir Jeremy Hodge for a drink at the Atalante Restaurant, Paris. Virgil and Gordon had gone on a night out on the town, leaving Alan feeling left out. He soon cheered up when Parker arrived in FAB 1 with a surprise - Tin-Tin!

Terror in New York CityEdit

End of the RoadEdit

Virgil and Alan fly off to South-East Asia to save Eddie Houseman when he is trapped inside the Gray & Houseman Explosives Truck on the edge of the mountain side.

Main article: The Rescue of Eddie Houseman

Day of DisasterEdit

Edge of ImpactEdit

Alan goes with Virgil in Thunderbird 2, to rescue two trapped men in the British Telecom Tower. He operates the Booster Mortar that fires two low-altitude escape harnesses to help them escape the stricken tower.

30 Minutes After NoonEdit

Alan flies off to Spoke City with Virgil aboard Thunderbird 2, when Tom Prescott gets trapped at the bottom of the lift shift. He is rescued using the Dicetylene Cage.

The ImpostorsEdit

Thunderbird 3 to the RescueEdit

Scott and Alan (in Thunderbird 3) were needed to pick up an astronaut who'd drifted away from his satellite during a spacewalk. This mission was delayed, however, for International Rescue was currently being hunted after being framed for the theft of important plans; and the Tracys were concerned about the possibility of being caught, if someone detected the Thunderbirds taking off - and could then track them back to their hidden base. But Jeff Tracy eventually concluded that they had to try and save the missing astronaut (whose satellite was, ironically, one of the tracking stations assigned to find them). The true thieves were finally exposed - after TB3 had recovered the astronaut, but before its return to Tracy Island.

The Man From MI.5Edit

Alan is seen jumping into the swimming pool, and disturbing Brains' experiment with a model submarine.

Cry WolfEdit

Alan takes the young Williams brothers on the monorail, for a tour of Thunderbird 2's hangar and Thunderbird 3's silo.

Alan Helps to Rescue Bob and TonyEdit

Bob and Tony have been trapped in the old tin mine, by The Hood. Jeff realizes the boys are not crying wolf, and that their call for help was genuine. Virgil and Alan race to Charity Springs in Thunderbird 2.

Once TB2 arrives at the danger zone, Alan and Virgil utilize specially-designed manual descending harnesses to lower themselves into the mine shaft. They rescue Tony and Bob as the mine crumbles around them.

Danger At Ocean DeepEdit

The Duchess AssignmentEdit

Alan takes no part in the rescue of the Duchess of Royston. He is seen on the balcony of the Tracy Villa with Tin-Tin, watching Scott and Virgil leaving on the mission.

Attack of the AlligatorsEdit

Communications RepairEdit

After all communications are lost with Thunderbird 5, Virgil takes Alan in Thunderbird 2 to the Communications Mast on Mateo Island, to carry out repairs.

Alan was lowered onto the top of the mast, and soon found that some of the junction plates on the leads from dish number seven had become corroded. Within minutes, Alan had restored communications between Thunderbird 5 and Jeff on Tracy Island.

Alan the MarksmanEdit

Thunderbird 2 arrives at the River House, and Alan and Gordon take up positions to use the tranquillizer guns. After only one fly-past, the alligators are knocked out.

Alan's Bravery Is Put To The TestEdit

Leaving the safety of TB2 - and against his brothers' orders - Alan takes his Hoverjet, to try and draw the Giant Alligators away. But his plan works too well: he crashes, and is knocked unconscious. The Alligator closes in - but Gordon shoots it with a tranquilizer dart.

Home And SafeEdit

Gordon shoots the Alligator in the nick of time, and the boys later return to Tracy Island.

An Early Birthday PresentEdit

Tin-Tin has also arrived back home (from a shopping trip to the mainland). She's missed all the action, and wants to hear about it. However, she has brought Alan a present for his birthday, which she wants to show him - in the bathroom. It's just what he wanted: a pygmy alligator!

The Cham-ChamEdit

While aboard Thunderbird 5, Alan and John are listening to the hit tune "Dangerous Game" by The Cass Carnaby Five, on the radio - until the broadcast is interrupted by the satellite's on-board computers, when the LTR-2 sends out a distress call.

Just A Coincidence ?Edit

Alan, thinking out loud, notes that 'Dangerous Game' was playing on the radio just before the transporter crashed; and it was playing on Radio Maxwell while the other transporters crashed, too. He also makes the astute observation that each time these transporter planes had been attacked, the Cass Carnaby Five had been giving a live performance of their music.

Cable-Car RescueEdit

Virgil and Alan have set out for the Paradise Peaks Hotel in Thunderbird 2, just in case Lady Penelope and Tin-Tin need help. This is fortuitous, as Olsen cuts the lines on their cable-car (despite Cass' desperate attempt to stop him), as they leave the hotel. The car hurtles down the mountainside, with Thunderbird 2 in hot pursuit...

An Evening in ParadiseEdit

After saving the day, Alan gets the chance to spend a romantic evening with Tin-Tin.

Security HazardEdit

Alan takes Chip Morrison into Thunderbird 3's hangar, where he recalls the Sun Probe mission.

Atlantic InfernoEdit

Alan Gets To Pilot Thunderbird OneEdit

With Scott in command of Tracy Island while Jeff is on holiday, Alan takes off in Thunderbird 1 when a fire breaks out on the seabed of the Atlantic Ocean.

Aboard the SeascapeEdit

After safely landing TB1 on the deck of the massive Seascape drilling rig, Alan sets up the Mobile Control Centre to oversee the rescue of the 2 men trapped on the seabed in their diving-bell.

Alias Mr HackenbackerEdit

Sharpshooter Alan is needed again - this time to disable the Skythrust, so it is unable to land at the hijackers' base, in the Sahara Desert. Then it's the turn of the hijackers themselves: a live missile, dispatched by Alan, destroys their base, leaving them batted but alive.

Lord Parkers 'OlidayEdit

Alan accompanies, Virgil and Brains on a mission. A storm has knocked over a solar generator, threating the town of Monte Bianco with destruction by fire.

RicochetEdit

Alan is clearly jealous, as Tin-Tin is mad about KLM's DJ, Rick O'Shea, and is none too happy when his is called into action, to go and rescue him! Alan with Scott on board, sets off in Thunderbird 3, when the pirate satellite begins re-entry, after being damaged by a Telsat 4 rocket.

Alan does a Space-walkEdit

Alan space-walks across to the satellite using rocket thrusters, rescues the unconscious Loman (from the airlock) and carries him safely back to Thunderbird 3.

Alan returns to save O'SheaEdit

Alan returns to save O'Shea, cutting through the inner door with laser beam equipment. O'Shea suffers badly from vertigo and is terrified of the space-walk across to Thunderbird 3 and refuses to leave the satellite.

A Shiner for O'SheaEdit

Alan latter admits that he had to blacken the DJ's eye as it was the only way he could get O'Shea to step outside!

The KLA JingleEdit

Alan can't resist a further swipe at O'Shea by reproducing the KLA jingle with a pen and a glass!

Give Or Take A MillionEdit

Thunderbirds Are Go (Film)Edit

During the first half of the film, Alan and TB3 were assigned to escort the Zero X on the second leg of its journey to Mars. But he soon found himself confined to Tracy Island, after Scott and Virgil got to go to the Swinging Star nightclub with Lady Penelope. He then had a surreal dream where he got taken to a replica of the Star in space, where he believed he finally got the same level of reward for duty as Scott and Virgil...

In the second half of the film, Zero X had finally returned from Mars, but an accident with aligning the lifting bodies caused a malfunction in various vital circuits, and the spaceship was almost certainly doomed to crash into Craigsville. Virgil, Alan and Gordon were dispatched in TB2, to chase down Zero X. Alan was shot into Zero X's wheel-well, and told how to rewire the damaged circuitry of the escape-pod mechanism - allowing the crew to eject to safety, before Zero X itself finally crashed.

Thunderbird 6 (Film)Edit

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